Examples like that here are countless: Check Your Clan For Engineering Score! With all the recent changes and developments, I have been reworking this guide here from the ground for 2018. There is no difference in terms of engineering or. Gowipe and its variations such as GoWiWi are most commonly used and are no doubt some of the most powerful techniques but this base can beat all of them. If I subtract 152 for those I get 44443. Bombs, Spring Traps, and Skeleton Traps are also superb values. You suggest that sc uses 2 complete different models for this just the defensive strength part , why would they do that? Shoutouts to Judhead and Mark's Dad, who helped out with suggestions and testing. I have been trying to come up with an explanation for these two observations that is consistent with the asset data file values being the war weights that supercell uses, because that would tell me what all the weights are and I could plan accordingly.
It is very easy to use compared to other calculators I've tried. Stop Smoking weed when coding. It is a value used simply to determine your ranking on the War Map. I mean there is no way back… Indeed a fair statement! Thank you for your comment! In fact, this is the very first step in the matchmaking process, before the algorithm even starts. This is the reason why the matchmaking does create problems right now. But to answer your question, Wall Weight is right in the middle of the two extremes you mentioned. The air bombs are missing a level? Xbows are really good now.
I am trying to move up, but not too far up so I have been upgrading. Defenses War Weight So based on this chart, we can see which defenses are the most and least weight from upgrading to max. Would you know the difference between the model for the sc gold storage figure, and your defensive strength value. Be sure to join our Discord Server and connect with your fellow clashers. This feature is usable when an administrator of your clan fills in the opponents war weight. For example, an attack of 30% without destroying the Town Hall will give 30% of the full War Win Bonus of this base. I think it's quite possible they have the right idea with the weight penalty, even if the numbers aren't exactly right.
This would balance war based on defense and troop levels would be balanced down to match for war. My advice to other players complaining is just get over it and continue upgrading troops ahead of defense. That seems too much to me. Similarly, gold is an indicator of actual weight. It does not reflect your actual Base Weight. Well your clan get mismatch in war because of some Engineer bases in your, or your opponent's clan.
I agree with you Jake and the infernos war weight. Even I try to control my warweight, I always, always, always match against stronger opponent in terms of warweight. Make it equal so people are forced to play the game the way it is supposed to be played. Then, how do I compare to my defensive war weight? The system would always take your highest four upgrades, which would include spells. They both now weight penalty taken into account before less than they did before.
Moving an engineered base higher on the war map, without changing how it affects clan matchmaking, accomplishes almost nothing, so why would they do it? The bonus displayed is the loot you will receive if you get at least 1 star and your clan wins the war. Best Anti 2 Star War Base with Proof I did use this layout for a couple of days myself and found it very good working. The possible penalty incurred is from part of the Clan War matchmaking algorithm designed to penalize engineered accounts. People still report seeing their war weight go up by 1k or 3k for two when they add xbows, which is more than what this spreadsheet describes. Witch, miner, and bowler, the three troops that are most capable of spam attacks are weighted extremely high, probably in order to keep these attacks out of war.
Which is way over my established 70. The weight just slowly creeped up at a pace I'm happy with. If we could, should we do drastic changes? Analogy: Your shadow can be compared with others' in order to know who is taller and who is shorter and a rough idea of how much is the difference in height. Here is the typical behavior pattern of those cheaters: War starts, within first 2-3 hours enemy makes 2-3 attacks which often fails. He has no eagle and 1 lv 1 inferno tower. Troops and defenses need to weigh twice as much as the previous level to discourage and handicap engineering.
It has nothing to do with the matchmaking. My queen is 35 and king is 30. So x or y upgrade won't add the same weight for every player, it depends of the whole thing. If you have a level 30, th11 with a level 1 cannon, yet your offense is fortified with all troops, maxed out, you have clearly lost sight of the fun behind a great game. After all, it is not against any rules. New war matching algorithm still gives us bad match ups except now they take 4 to 10 times longer.